I’m a curious and collaborative post production specialist, with over a decade’s experience in film, vfx and games. I specialize in cinematics and editorial and care deeply about people, technology and good stories.

I have a sharp eye, adapt to any genre or IP enthusiastically, and learn new technology fast. I apply experience, feedback, and creative thinking to solve problems. Team wellbeing is my top priority, and I’m a strong advocate for positive and inclusive work environments, where safety, encouragement and fairness are embedded into the culture.

I maintain up-to-date technical skills and knowledge of emerging technologies. In 2018, I was selected to present at the Society of Motion Picture and Television Engineers technical conference in Los Angeles. I prioritize strong participation in the community. I’ve volunteered for the Australian Screen Editors Guild, am currently active within the Game Workers Union (GWU), am a Women In Games Ambassador, and am on the board of global non-profit Blue Collar Post Collective (BCPC). Previous to entering the workforce, I earned a Masters in Creative Arts at Flinders University.

I have skills across Unity, Adobe Suite, DaVinci Resolve, Avid Media Composer, MS Office, Gsuite, Shotgun, Jira, Confluence, Aspera, Mac, Windows, Linux, and Bash command line environment.

I currently work in cinematics and narrative design on the Star Trek Lower Decks game at Mighty Kingdom.